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    1. By TM Steve
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    1. By TM Steve
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  • Posts

    • Currently for non-gamepad users, the default controls are awful and nonsensical for newcomers, and even older users who decide to try playing without a gamepad. Example: hands; by default, the left hand is swung with the right mouse button, and the right hand is swung with the left mouse button. It simply does not make sense outside of the argument of the left hand being for passive items, such as blocks, which was nullified before PC's release with properly dual-wielding support. Another would be the default drop keys: 1 for dropping items in the left hand, 2 for the right. Not only do this make no sense and can cause in-game consequences for inexperienced users (dropping their tools into deep lakes or into lava), but it is not consistent with the rest of the numbers, which do as expected and swap the hand to that cursor position in the hotbar. There are plenty of other issues regarding the default controls, and they should be redone to be less horrid for everyone to use. The image provided is every input available for modifying in-game, with my suggestions for a better default binding and comments.
    • Update Features: Bug that caused the game to freeze when accepting a player invite fixed Locked Bow/Arrow/Flint Flake on V1.1 Creative maps fixed (for real this time) Punching (Does damage without using tools) Zones (Spawn, Edit, PvP): these can only be seen by admins/owner of the world Admin target added to Sentry Turrets
    • 1.6 Changes: Bug fixes Memory improvements, massive worlds can now be saved "Waiting for Game Data" removed when joining other worlds Improved world joining; Less dropped connections and Xbox freezes Contents of Chests and Furnaces protected by Grief Permission Destroying Spawn Blocks protected by Grief Permission Destroying Shops protected by Grief Permission Editing NPC speech protected by Grief Permission Killing NPC's protected by Grief Permission Spiders now only drop items with a shop value > 800 gold Increased movement speed through water Auto repeat placement no longer requires Grief Permission Legendary mode blueprint placement fixed Button X now lifts half a stack Hippie , Knight and Cowboy unlockables fixed Woven leaves must now be crafted Spiders now much more aggressive (Beware!) InvaderMan is easier to unlock Additions: Server/World Database (see below) Save permission and remote saves Crate block added, a cheap block, up to 20 slots Fence Block added (not fully functional) Finite resources toggle, Creative maps can behave like Dig Deep maps Locked Doors, Sentry Turrets, Steel Spikes, 6 new Arrow types, Sun Block added Replaced pain sound for female avatars New Light Box, same strength as sunlight, an alternative to torches Creative Measure operation Server/ World Database: The Game now remembers all the worlds you visit The join screen indicates if you have visited a world before You can flag worlds as favourites The join screen shows the map name The join screen shows the overall rating AND your rating 1.65 Fixes: Rename World and Copy World bugs fixed Storage / saving problems Saving bluescreen Shopping bluescreen Several other bluescreens fixed Player invites Player permissions Server ratings Unlockables no longer reset Server database will no longer reset Remote gamers getting stuck while walking Crafting glitch (not using all stacks) Golden Knight and King glitch Shop block pickups are now destructable Turrets target changes no longer local only PvP bug fixed Page 3 of item shop now shows in split-screen Bows and Arrows now unlocked for v1.1 creative maps Various other smaller bugs/glitches fixed Improvements to reduce host and remote load during MP games New special seed added Note: There were no updates between v1.6 and v1.65
    • General Changes: Bug Fixes Out of Memory errors reduced Auto Save intoduced Beds added More Food Types added Bows and Arrows added Locked Chest added Craftable Shops introduced Improved Blueprint Finder Unlockables/Avatars introduced Placeable NPC's with custom speech bubbles introduced Online Multiplayer: An Xbox Live Gold account is required to play online multiplayer Guests are supported System Link games are supported Up to 24 players online Up to 4 local players Private slots supported Existing worlds supported Dig Deep and Creative modes supported Player Invites supported Player Permissions Anti-Grief measures Servers rateable Player nameplates Note: There were no updates between v1.1 and v1.5
    • General Changes: Lots of bug fixes Lots of exploit fixes Signs added Wood and Brick Stairs added Wood and Steel Doors added Total Invaders Arcade block added